The complexity of the environments and of the actions that you can perform within them requires the ability to design structured Augmented Reality experiences, able to use different tracking techniques in combination.
In this example we see a use case of the technology in outdoor and indoor contexts, using GPS to locate a Point Of Interest; Beacons for navigation in indoor environments and 3D Object Tracking for the recognition of three-dimensional objects and the display of related contextual information.
AR-media SDK, the tool of preference for many developers of immersive applications throughout the world, enables the creation of this type of AR experiences, using different tracking techniques alone or in combination between them to maximize the effectiveness of the content provided and to get a more natural and more rewarding user experience.
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