Augmented Reality as Architectural and Engineering Learning Technology

A growing number of scientific publications demonstrate the ability of Augmented Reality technology to improve learning performance of students in different areas. This story is about an interesting research conducted by spanish researchers Ernesto Redondo, Isidro Navarro, Albert Sanchez and David Fonseca from Polytechnic University of Catalunya, and University Ramon Llull, Barcelona, Spain.

The Educational Research project was meant to evaluate the improvement of graphic and spatial capabilities of undergraduate and master’s degree students in architecture, construction, urbanism and design. The whole project consists of 12 case studies to be carried out in several University centers. At this time, two out of 12 case studies are completed. The research demonstrates that by introducing Augmented Reality technology as a learning tools within the year’s workplan students feel more motivated, development and evelution of graphic competences and space skills are increased in the short term, and their academic performance is highly improved with respect to students in the control group who didn’t use AR.

The methodology made use of the ARmedia Augmented Reality Plugin for SketchUp as the main learning technology. Both self-assessment questionnaires and performance evaluation metrics where employed. Besides improving their performance, it is nice to see that students judged the ARplugin as appropriate for their learning goals and as an easy to learn tool.

You can read the full research report Augmented Reality on Architectural and Building Engineering Learning Processes. Two Cases Studies

This post is also available in: Italian